
GregTech-Odyssey v0.5.3 Changelog
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⚠️ Important Announcement
0.5.3 willremoveEnder IO (Ender Interface) and Re-Avaritia (Endless Greed: Rebirth)
The following content will beretained
Ender IO Alloys and Related Fluids
Draconic Evolution Materials, Singularities, and Draconic Catalysts
All remaining blocks, items, and mechanics related to the aforementioned mod will be completely removed from the world after the update; please process relevant content in advance.
Reason for removal
Ender IO: Has long lacked upstream maintenance, with poor compatibility and stability
Re-Avaritia: Has been confirmed to causeworld save crashesa critical issue
🐞 Bug Fixes
Fixed an issue where recipe timing was abnormal after a machine was dismantled and re-formed during operation in multi-threaded mode
Fixed an issue with abnormal recipes for the Assembly Line Casing Assembler in Expert Mode
Fixed an issue where the output quantity of fireclay powder was abnormal when firebricks were crushed in a Grinder in Expert Mode
Fixed the icon display error where runes were not shown as consumed when crafting runestone blocks at the Runic Altar (actual rune consumption works normally)
Fixed slaughterhouse attack power and experience calculation to correctly handle the accumulation of stacked weapons in large quantities
Fixed a null pointer issue in the Advanced Hypercube Generator
Fixed data discrepancy issues when upgrading Storage Access Bays, and added a warning prompt for items lost due to exceeding storage capacity
Fixed the issue where machines would not work when multiple template assemblies were dyed the same color simultaneously
Fixed the Bedrock Fluid Driller operating regardless of minimum voltage requirements
Fixed the issue where the Part Assembler could not craft UV Control Cores
Fixed the issue where the Smart Item Filter was non-functional
Fixed the issue where the Computational Hub could not provide processing power normally
Fixed the issue where the message interface could not be closed
Fixed the abnormal lag issue with the ME 2-in-1 Terminal
Fixed the issue where Virtual Item Providers could be dismantled by Dismantlers
Fixed the issue where the Large Steam Turbine would automatically shut down and restart when fully charged, causing excessive ash production
Fixed the issue with abnormal virtual item quantities
Fixed the abnormal preview issue for PCB Factories in EMI
Fixed the issue where ME Supercomputing Core orders were lost after exiting the save file
Fixed the issue where Wireless Energy Receivers were non-functional
Fixed the issue where the Simple Crafting Terminal could not craft items
Fixed crashes caused by ME Inventory Input Buses, ME Inventory Input Bays, and ME Large Storage Access Bays
Fixed the issue where crafting grid items were lost when the Simple Crafting Terminal was destroyed
🛠 Optimizations and Adjustments
Optimized the interface language related to trading stations and wireless networks to make UI descriptions more accurate and clear
Optimized the display method of the multiplier button on the Pattern Encoding Terminal, changed from texture rendering to text rendering. I: View recipe information, C: Clear byproducts
Removed long-range item pipe interfaces and long-range fluid pipe interfaces
Removed the control computer for the Raging Storm V Giant Fusion Reactor, and the Raging Storm system has been changed to modular upgrades
Adjusted the recipes for the Wireless Computational Data Target Container and Output Assembly
Improved the Tooltip for the '+' sign in EMI multiblock preview mode, adding instructions for different operations with Ctrl / Shift
EMI can now correctly display ME Infinite Components
Disabled adjusting the parallel count when the multiblock structure is not fully formed to avoid potential crash issues
Adjusted the UI layout of the ME 2-in-1 Terminal
Reduced the recipe cost of the Pattern Provider
⚙️ New
Added magical crystal ore veins and fluid deposits to the Elf Dimension
Added gem crushing function to Primal Reconstruction
Added power HUD display for Wireless Energy Towers, which can be enabled via the Wireless Energy Tower host
Added anti-accidental touch protection to the delete channel button of the ME Wireless Connector
Added display of 'ME Inventory Quantity' and 'Synthesizable Status' to Jade block information
Reset the multi-block structure of the Log Simulated Growth Farm
Added Resonance Flower
Added recipe for Obsidian Matrix
Adjusted the entry requirements for the Elf Dimension
Added ME Wildcard Template Assembly
Added bookmark search function, press on the search barAtobookmarkthe current search term to EMI
Added Experience Obelisk (complementing EIO) and ME Magic Interface
Enhanced AE2 numeric input field interaction, supports rounding operations (C for round up, F for round down), allows direct input of mathematical expressions and unit suffixes, and switches the numeric buttons to ×2 / ×3 / ×5 / ×10 and ÷2 / ÷3 / ÷5 / ÷10 when holding Shift
Added tooltips for the Transfer Analog Card
Added four types of fish 🐟
🔧 Mod Changes
📌Update
All mods updated to the latest version
❌ Remove
Ender IO
Re-Avaritia
Loot Bag
FastSuite
Fzzy Config
Noisium
Spark
Particle Core
➕ Newly Added
Pipez
Fast-Recipe-Search
Modular Routers