
How to Modify GTO Formulas
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Our modpack — GTO is a modpack with a large number of crafting recipes and custom content. To improve game loading speed, recipe recognition speed, and EMI restart speed, we changed the recipe loading method, so common examples such asKJS's modification methods are invalidinvalid. To provide support for recipe modification capabilities, we offer a visual recipe editor and recipe scripts.
a. Visual recipe editor
The Recipe Editor is a tool for generating recipe scripts. To get the game to load this item, you need to enable Dev mode in the GTOCORE settings file and restart the game
Visualization: You can right-click a working block (crafting table, machine) with this item to open the GUI, set properties such as input, output, voltage, time, circuit, etc. through the GUI, then click "X" to export, and you can see the recipe script generated by this item in Prism's log output box

When using this item on the interface of a certain work block, click "x" to output to the log
b. Recipe Script

The script generated by the recipe editor is shown in the figure
Save the script to the directory /gtceu/recipe/xxx.gtrs to complete the saving. Here, xxx is the script name which can be customized, then enter "/reload" in-game to immediately load the recipes and make them take effect right away. This script can be shared.