The working principle of ion activity sensor
Under normal difficulty, the efficiency of the PTFE membrane electrode is 420%, corresponding to a sensor value of maximum 4.2.
In expert difficulty, the fuel cell mode will havean additional efficiency bonus (expert perk?), so please refer to what is displayed in the machine controller.
Super cool tip: When players have made the organic liquid flow energy release liquid, they can already make the highest-level membrane electrode, the highest level has norunning loss(expert mode does not have).
Preparation Materials
Fuel cell (obviously), ME Input Bus (2), Ion Activity Sensor (1), Machine Control Cover Plate (2), Redstone Alloy Wire;
Homework display (I know, actually you just want to see the answer.)
non-timer control
Principle: When fuel efficiency decay reaches a set value, output a redstone signal, close the fuel input chamber, and open the distilled water input chamber.
Do not use inventory input to pull fuel; inventory input has no cache, which will cause the device to fail.
The more distilled water input, the faster the efficiency recovery.
Attach the fuel chamber diagram (in case someone doesn't know how to set it up)
Timer Control
Materials: Timer (Floating Hourglass), Redstone Repeater, replace the ME Input Bus for fuel with ME Stock Input Bus,ME Trigger Bus, Transmitter.
Set the timer's pulse duration longer to prevent the pulse time from being too short, which would cause it to fail to run.
Machine Control Cover SettingsInvert.
Distilled water does not need to be input too much (about 10B-100B).
The trigger bus and the transmitter are both attached to the front of the inventory input bus.
The transmitter marks the energy release X-pole liquid, and sets to release a redstone signal when the quantity is greater than the set value.
The function is to avoid pulling a small amount of fuel, causing a bit of waste.
Note: The transmitter should not be in the main network; it is best to pull a separate subnetwork.